So ive beat the main story twice now.
Fallout 4 siding with minutemen.
Companion dialogue after the minutemen ending.
Oddly enough i didnt realize you could finish the game as the minutemen i thought they were just about building settlements so as far as i got with them was taking the castle.
Unlike with other factions minutemen do not require you to become enemies with others until the very end so you can progress their story without locking yourself out of other faction stories.
The commonwealth minutemen appear only in fallout 4.
There might be there s a lot of different ways to get to the endgame even if there s only 3 endings.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled siding with the railroad vs.
Timestamps can be found in the description.
The minutemen being neutral ignored really doesn t seem like the same thing.
Siding with the minutemen.
Leave annotations on and click the icon on the.
This last play through i sided with bos even though they annoy the crap out of me.
Minutemen are one of the main factions in fallout 4 and following their storyline will lead you to a unique ending.
For anyone who sided with the minutemen is it a satisfying.
First sided with the institute.
I wanted to get a good feel about the different factions before i decided who do i go with.
I had been a member of the brotherhood for a long time so i went with them in building the teleportation device and gave the network scanner holotape to them.
I ve also completed my first quest for the.
Behind the scenes edit the faction is based on the real world minutemen who were civilian colonists independently organized and self trained in weaponry tactics and military strategies from the american colonial partisan militia during the american revolutionary war.
Iirc if you go hostile with the insitute you get a quest to escape the insitute and form ranks with the help of the minutemen and the railroad.